Getting your game on: Using virtual reality to improve ...
https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0222351
Objective The present study investigates skill transfer from Virtual Reality (VR) sports training to the real world, using the fast-paced sport of table tennis. Background A key assumption of VR training is that the learned skills and experiences transfer to the real world. Yet, in certain application areas, such as VR sports training, the research testing this assumption is sparse.
DA: 16 PA: 27 MOZ Rank: 66